It would be nice to be able to include audio files in the custom story folder that could be played. Either when a line of dialogue is spoken, background chatter is spoken, or even just a manual trigger event.
Something as simple as adding "Ashley01.mp3" into the specified custom story folder. Then typing in "Ashley01.mp3" into a field on CSC to let it know to find and trigger that asset.
Custom Audio
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Re: Custom Audio
We've got a ticket open for this; it's been a pretty popular request. We'll see what we can do