Rasberries!!
I think that there should be an option added when one of the characters says they are going to do something to you, IE: such as the act of beating you to a pulp like Frank does over anything to do with booze not related to him giving you permission, should include a response to the threatening character to trigger a "Discussion" about the reason for the action that was the trigger for the threat event...
IE.. When you pickup the speaker to setup the speaker outside by the hottub on the broom. I think there needs to be a response option for the player to select to whomever is making the threat... "Wait a minute! I am not stealing this!" "Please let me explain!" Then relate the next line in response relate to the speaker if it is the speaker event for example, "I am just taking it outside to setup a speaker so we can also enjoy the music outside while we enjoy the hot tub." And conclude the interaction with a positive response from the person making the threat of say... "Oh.. Ok.. That's actually a good idea!" and maybe cap it off with "Why didn't I think of that for perhaps the Madison character since it's her party. That way, Instead of her running to Frank and bringing him down on you she joins you at the dirt mound to watch you set it up?
Just a few ideas for an ever changing story..
Edit by ttant: no need to break each line at the same length
