I think what he means is getting the option to select the positions on the wheel. So you can get "Hump"/"Missionary"/"Doggy"/Cowgirl" on the wheel selection while having sex.peter980 wrote: ↑Wed Jun 13, 2018 3:00 amThe goal of the story was to be able to function as mod of Original Story, and not just like custom story.
Due to that constraint, there are no new dialogue lines in the story, otherwise original story line voice-overs could get messed up. And I wanted to restrict modding to just main story file (all action data) and Vickie character file (all events data), in order to be able to more quickly produce updates when new version of game is released.
Also, personally, I think it is more interesting to get random change to one of each 3 main positions, including repeat of current one.
[Complete Story] Gone Bad Party [1.3.2]
Forum rules
Please follow all Eek! Forum rules.
Rules and Announcements for this subforum and the sharing of Custom Stories can be found here.
To upload your story to the CSU (Custom Story Uploader) so that users can download your story in-game, visit this link: https://csu.eekllc.com/
Please follow all Eek! Forum rules.
Rules and Announcements for this subforum and the sharing of Custom Stories can be found here.
To upload your story to the CSU (Custom Story Uploader) so that users can download your story in-game, visit this link: https://csu.eekllc.com/
Re: [Complete Story] Gone Bad Party [0.9.6] {CSC N/A}
Re: [Complete Story] Gone Bad Party [0.9.6] {CSC N/A}
Yes, similar to the way the "Sluttier Party" author did.
Re: [Complete Story] Gone Bad Party [0.9.6] {CSC N/A}
That would remove the place for other options that work at that time. Like what to do with tops, talking, etc...
For example Katherine could have:
Ditch Glasses
Remove Shirt
Screw (which changes to random position)
Talk
All valid at the same time. And I needed to sacrifice regular Inspect/Give to get this shown.
Example of story that did poses on action wheel is official Date Night with Brittney story.
For example Katherine could have:
Ditch Glasses
Remove Shirt
Screw (which changes to random position)
Talk
All valid at the same time. And I needed to sacrifice regular Inspect/Give to get this shown.
Actually not. He has done the dialogue tree on the talk action. I preserved the original dialogues.
Example of story that did poses on action wheel is official Date Night with Brittney story.
Re: [Complete Story] Gone Bad Party [0.9.6] {CSC N/A}
Would be cool if You could just show Your P and if they see and agree to go for fun then they would drop on their knees or on all four and then enable respective actions on the action wheel. Like during an Original Story, Ashley would drop on floor in an inviting pose and same does Katherine lying in the bed. Not that I am complaining about current mechanics I really love to see how You need to find a right way to seduce someone first then get the thing going in a strategically important location where You can tease unsuspecting wanderer to open up their mind for some similar fun in public
Re: [Complete Story] Gone Bad Party [0.9.6] {CSC N/A}
Glad that you like current mechanic.
Not sure about first suggestion since it would only help with first pose, and may not mesh with some others things not already in (for example Katherine dare should still work). But thanks for feedback.
Not sure about first suggestion since it would only help with first pose, and may not mesh with some others things not already in (for example Katherine dare should still work). But thanks for feedback.
Re: [Complete Story] Gone Bad Party [0.9.6] {CSC N/A}
Updated to 1.2.0.
Changed one of the new events to have two different phases, unlocked separately.
Added new options for Derek for one of the new events.
Changed the way how some new events are unlocked. If there are no characters that will benefit from the event, it will stay locked, to prevent confusion with nothing happening.
Changed some logic for Ashley and Vickie clothing habits, depending on what was finished in original story.
Some fixes to Rachael regarding her clothing habits (no more bra visible when having her top on).
Changed slightly Katherine glass wearing habits for one of the new events.
Fixed error in Brittney clothing logic.
Fixed Vickie's end of training, so it will never break due to new content.
Added option to call Vickie to the hot tub, if there is story reason for her to be there. Should fix some issues with meshing new with old content.
Code refactor.
Changed one of the new events to have two different phases, unlocked separately.
Added new options for Derek for one of the new events.
Changed the way how some new events are unlocked. If there are no characters that will benefit from the event, it will stay locked, to prevent confusion with nothing happening.
Changed some logic for Ashley and Vickie clothing habits, depending on what was finished in original story.
Some fixes to Rachael regarding her clothing habits (no more bra visible when having her top on).
Changed slightly Katherine glass wearing habits for one of the new events.
Fixed error in Brittney clothing logic.
Fixed Vickie's end of training, so it will never break due to new content.
Added option to call Vickie to the hot tub, if there is story reason for her to be there. Should fix some issues with meshing new with old content.
Code refactor.
Re: [Complete Story] Gone Bad Party [0.9.6] {CSC N/A}
any chance of having the Tablet or USB Stick being added for alternate methods to usually unreachable girls (like adding a story element.) Conceivably something with Brittney since that tablet is used her in official side story?
Re: [Complete Story] Gone Bad Party [0.9.6] {CSC N/A}
Well... all girls are reachable in this story. But there is no new "story" to it.
Plus, I try to not modify the dialogue to keep it possible to run this story as a mod, with all voice lines present.
Regarding Brittney, there is nothing stopping you from mixing original story scenarios with new content, to create sort of new experience.
Plus, I try to not modify the dialogue to keep it possible to run this story as a mod, with all voice lines present.
Regarding Brittney, there is nothing stopping you from mixing original story scenarios with new content, to create sort of new experience.
Re: [Complete Story] Gone Bad Party [0.9.6] {CSC N/A}
You are going to have to give us a hint. Went through the whole story and didn't notice anything new with version 1.2
Re: [Complete Story] Gone Bad Party [0.9.6] {CSC N/A}
Hint: Living Room