Good and bad news 14.2

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MistyXXX
Posts: 24
Joined: Sun Apr 29, 2018 8:48 pm

Good and bad news 14.2

Post by MistyXXX » Sat Jul 06, 2019 11:27 am

Tried the latest version of House Party. Now let me explain what is really going on. As I stated the card variant supports a bit of DirectX3D11. I'm not going to argue with this. It's plausible by how it's performed in game. Well, the character isn't much of a mesh spike ball anymore and it's performing like the ATI Radeon post, which was solved. I'm not sure if that person's graphics card plays with DirectX3D11? However, there seems to be some alleviated issues, which is a good thing. If I can figure out what exactly to setup to alleviate the issue like in the ATI Radeon post, I'll be surprised if I can run this game again. Now the weird thing is that the first time I ran at start up, I had no graphical issues at all (pure luck?), but the game crashed. Tried lowering some graphical settings to off and game got worse.

ttant
Posts: 342
Joined: Tue Feb 13, 2018 4:49 pm

Re: Good and bad news 14.2

Post by ttant » Sat Jul 06, 2019 1:31 pm

As stated there : viewtopic.php?f=7&t=904&start=20
Your GPU is no dx11 complaint. [...] As this is a useless debate, i close the topic.
According to http://games.eekllc.com/house-party-sys ... uirements/, you still doesn't meet minimal requirement so such issues are expected:
Nvidia Geforce GT 325M Cuda (1GB RAM) is no directx11 and is no 2Gb ram.

For the amd post, those cards (real hd 5000 and hd6000, not the rebranded one from previous generation) supports directx11, but ati/amd is know to have bugged driver. The workaround may still works for those cards and some other, but not guarantee.

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