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Subtle Breathing Animation for every NPC

Posted: Wed Apr 10, 2019 12:46 pm
by Jonnyx5
Hello, first off HP is awesome love it, kudos to the team.

During gameplay I`ve noticed that none of the character animations on the NPC`s show any kind of breathing animation. Would it be possible to add a subtle breathing animation to all the NPC`s ? Something like a simple Breath in breath out animation loop to give NPC`s the illusion of life. Does not have to be major but subtle in a way that when you are in a dialogue with anyone or observing close up you can see there is chest movement.

Re: Subtle Breathing Animation for every NPC

Posted: Thu Apr 11, 2019 10:13 am
by eekdon
A few of them should. Have you taken a close look at Rachael or Madison while they are sitting in the hot tub, for instance?

Re: Subtle Breathing Animation for every NPC

Posted: Thu Apr 11, 2019 8:06 pm
by Jonnyx5
I have yes but the problem lies with the backbones of each of the NPC`s they are all static no matter what animation they are doing they appear rigid. Its most noticeable when any of the NPC`s are sat down they all look like statues only their heads move but the rest of the body does not really follow. Having a small breathing loop animation for every NPC would fix the issue.

I dont know if you have used the DAZ animation program but one of the preset animations you can use is a breathing preset which brings your characters to life when you animate them. So for example if you have a scene where your character is standing still and looking around you can add a new line to the timeline and implement the breathing animation to work with the looking around animation. Looks really good brings your NPC to life.

Re: Subtle Breathing Animation for every NPC

Posted: Fri Apr 12, 2019 1:33 am
by eekdon
Ok, now that I look again, they aren't breathing as visibly as when we had first reviewed the animation.

Point taken, and good tip, thank you. We'll look into it!