[Complete Story] Gone Bad Party [0.12.3]

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peter980
Posts: 576
Joined: Thu Feb 15, 2018 1:50 am

Re: [Complete Story] Gone Bad Party [0.12.3]

Post by peter980 » Sun Jan 13, 2019 3:58 pm

Version 1.14.1 released

Reworked previously added option to meet Vickie in hot tub (will be available if you haven't finished her test).
Vickie will not go to hot tub each time player has intimacy with anyone everywhere in the house (changed to be limited to Vickie testing the player).

peter980
Posts: 576
Joined: Thu Feb 15, 2018 1:50 am

Re: [Complete Story] Gone Bad Party [0.12.3]

Post by peter980 » Wed Jan 16, 2019 2:37 am

Version 1.15.0 released

Improved a bit the intro quest that lets Vickie into the story.
Small tweaks to Vickie training.
Some minor refactoring.

ttant
Posts: 240
Joined: Tue Feb 13, 2018 4:49 pm

Re: [Complete Story] Gone Bad Party [0.12.3]

Post by ttant » Wed Jan 16, 2019 12:58 pm

French translation was updated :mrgreen:

peter980
Posts: 576
Joined: Thu Feb 15, 2018 1:50 am

Re: [Complete Story] Gone Bad Party [0.12.3]

Post by peter980 » Sat Jan 19, 2019 12:16 am

Version 1.15.1 released

Just a bug fix that fixes issue with Madison when she had one action available when she should not be.

.

Next release will be for upcoming 0.12.4.

Baddieus
Posts: 9
Joined: Sun Dec 30, 2018 7:32 am

Re: [Complete Story] Gone Bad Party [0.12.3]

Post by Baddieus » Sat Jan 19, 2019 3:41 pm

So I went through just about everything via the original story mod & just wanted to relay my compliments on a job well done, I found no major issues other than those already in 12.3. I did notice however when swapping partners that the original partner will sometimes have their arms within their rib cage and it is a bit distracting, but not sure if anything can be done before next patch. I was also curious to ask about where Ashley's inspect option in the radial was swapped with her "blowie" action, I wanted to see if after all the other ladies after having been previously inspected & were now in love with the player, if the same style option (BJ or Blowie) could be swapped out & made available for all of them?

peter980
Posts: 576
Joined: Thu Feb 15, 2018 1:50 am

Re: [Complete Story] Gone Bad Party [0.12.3]

Post by peter980 » Sat Jan 19, 2019 3:54 pm

Baddieus wrote:
Sat Jan 19, 2019 3:41 pm
I was also curious to ask about where Ashley's inspect option in the radial was swapped with her "blowie" action, I wanted to see if after all the other ladies after having been previously inspected & were now in love with the player, if the same style option (BJ or Blowie) could be swapped out & made available for all of them?
Due to limited amount of actions in the radial menu, not all girls will have all options. The option you got with Ashley is due to reward for completing her side in Humiliate Ashley opportunity. Several other girls have special options, either by completing some opportunity, or by finding other way to unlock it.

ttant
Posts: 240
Joined: Tue Feb 13, 2018 4:49 pm

Re: [Complete Story] Gone Bad Party [0.12.3]

Post by ttant » Sun Jan 20, 2019 3:58 am

Maybe there is a workaround to solve that issue :
You kept the radial menu with 4 option :
* talk
* inspect
* give
* playtime

When you select the 'playtime'option, instead of going directly to business, you can add few lines like:
Female NPC: Ok, how ?
Player anwers: Classic, doggy, ride me, eat out, blow me...

And when in position, you change the radial menu to:
* end sex
* talk
Here talk display the same dialogs that 'playtime' option just above.

peter980
Posts: 576
Joined: Thu Feb 15, 2018 1:50 am

Re: [Complete Story] Gone Bad Party [0.12.3]

Post by peter980 » Sun Jan 20, 2019 4:14 am

The reason I have not done it like that is the original scope of the project, where I decided to not touch original character files, where dialogue data is, exempt the Vickie one.

Originally, I only wanted to edit Original Story.story file and nothing else, but then there was no way to set up reactions, so I picked Vickie character file too.
In hindsight, I could have also picked Phone Character, but when I started this project, phone character was not part of original story (0.8.8).

This also makes it much easier to maintain, since if I added new dialogues then I would need to change references on every new game release when new original story dialogue is added.

Eventually, I did break this a bit, by adding tablet interaction with Vickie, but that is small isolated section that could be easily modified, if new Vickie dialogue is added in the future.

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