Release Update! 0.9.2 Coming to All Sites 3/30/18! *See Updated Post*
Posted: Tue Mar 27, 2018 12:57 pm
It's not premature. It's right on time!
Effectively what I said on Discord is below. Trying to do this update roughly at the same time, everywhere:
Sorry for the lack of transparency prior to this point, we weren't 100% sure if we could pull this off for you all, but we are actually looking to release the 0.9.2 update to all distribution sites (so, Steam, GameJolt, itch, etc.) this Friday afternoon. We have been SUPER busy, both because of some Unity issues we ran into, and also because we may have bitten off a lot for this update. We're chewing our way through that now. We have staff on vacation the beginning of next week and don't want to arbitrarily make you all wait, or risk the update spilling into the FOLLOWING week, hence the new release date for this Friday.
We are working through bugs we ran into in the Patreon Beta still. It's our sincere hope that this next release will be both fun with the new content, the new console commands, but also be playable. Next release cycle we're going to focus a bit more on Quality than Quantity. We hope you can all understand if there are rough spots in the next release. We know there will be a few, but as part of the Quality/Quantity statement we have time allotted next cycle specifically for going back and handling some issues across all the stories we might not have time to touch upon by Friday.

Sorry for the lack of transparency prior to this point, we weren't 100% sure if we could pull this off for you all, but we are actually looking to release the 0.9.2 update to all distribution sites (so, Steam, GameJolt, itch, etc.) this Friday afternoon. We have been SUPER busy, both because of some Unity issues we ran into, and also because we may have bitten off a lot for this update. We're chewing our way through that now. We have staff on vacation the beginning of next week and don't want to arbitrarily make you all wait, or risk the update spilling into the FOLLOWING week, hence the new release date for this Friday.
We are working through bugs we ran into in the Patreon Beta still. It's our sincere hope that this next release will be both fun with the new content, the new console commands, but also be playable. Next release cycle we're going to focus a bit more on Quality than Quantity. We hope you can all understand if there are rough spots in the next release. We know there will be a few, but as part of the Quality/Quantity statement we have time allotted next cycle specifically for going back and handling some issues across all the stories we might not have time to touch upon by Friday.