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Re: [Complete Story] Gone Bad Party [1.0.0]

Posted: Mon Jul 25, 2022 1:30 pm
by ttant
French translation updated as well.

Re: [Complete Story] Gone Bad Party [1.0.0]

Posted: Sat Jul 30, 2022 8:44 am
by peter980
Here is the 10.1.1 release of Gone Bad Party.
viewtopic.php?f=8&t=311

Changelog

Various fixes for the female player ensure you can't switch to some intimacy poses when the player's partner is dressed.
Added a couple of extra poses to Lety for her VR scene.
Other minor tweaks.

Re: [Complete Story] Gone Bad Party [1.0.0]

Posted: Sat Aug 06, 2022 4:13 am
by peter980
Here is the 10.2.0 release of Gone Bad Party.
viewtopic.php?f=8&t=311

Changelog

For the female player added one wall sex pose to POV intimacy with other girls (when not using a strap-on).
During Simon's Say experience with Madison, you can have a strap-on cutscene with Madison if you play as a female player.
I've made the sleeping mask to behave similarly to the collar so that it can be put on POV intimacy partners. Currently supports only Ashley, Brittney, Leah, Madison, Rachael and Stephanie. Unfortunately, other girls have huge clipping issues with the mask model.
The sleeping mask will be returned to the player if it was used in Derek's questline for the female player.
If you untie panties for Brittney and she does not approve, she would not move from her current location if it was prohibited for story reasons.
Other minor tweaks.

The strategy guide is also updated and now has details for the female player path.

Re: [Complete Story] Gone Bad Party [1.0.0]

Posted: Sun Aug 07, 2022 4:11 am
by ttant
Translation updated as well.

Re: [Complete Story] Gone Bad Party [1.0.0]

Posted: Mon Aug 08, 2022 4:05 pm
by peter980
Here is the 10.2.1 release of Gone Bad Party.
viewtopic.php?f=8&t=311

Changelog

Fixed issue when in some situations Vickie's test would not end correctly for the female player.

Re: [Complete Story] Gone Bad Party [1.0.0]

Posted: Mon Aug 08, 2022 4:17 pm
by DigitalSerpent7
For some reason, Frank never snaps out of it after running into the locked bathroom door. Am I missing something?

Re: [Complete Story] Gone Bad Party [1.0.0]

Posted: Mon Aug 08, 2022 4:26 pm
by peter980
Can you clarify?
Do you mean when bashing the lower bathroom door, after the request from Katherine?

And do you mean that he stays concussed, or that he stayed knocked out?

Re: [Complete Story] Gone Bad Party [1.0.0]

Posted: Mon Aug 08, 2022 6:54 pm
by DigitalSerpent7
peter980 wrote: Mon Aug 08, 2022 4:26 pm Can you clarify?
Do you mean when bashing the lower bathroom door, after the request from Katherine?

And do you mean that he stays concussed, or that he stayed knocked out?
I tampered the rum and locked the downstairs bathroom door. Frank bashed it in and gets knocked out. I looted him and asked permission for the booze, which he obliged. He sat back down in his chair and doesn't ever snap out of it so I cannot continue quest lines for him.

Re: [Complete Story] Gone Bad Party [1.0.0]

Posted: Mon Aug 08, 2022 8:47 pm
by peter980
That is strange... he should snap out after 300s from bashing doors.

I have not changed that behavior from the original story, but I will investigate.

Re: [Complete Story] Gone Bad Party [1.0.0]

Posted: Wed Aug 10, 2022 1:02 am
by peter980
Here is the 10.2.2 release of Gone Bad Party.
viewtopic.php?f=8&t=311

Changelog

Fixed issue with wall sex poses sometimes not working in kitchen area near slider door.