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Re: [Complete Story] Gone Bad Party [0.16.5]
Posted: Fri May 08, 2020 3:51 pm
by peter980
Version 4.11.0 is out!
Changelog
Added an extra dialog option for Vickie.
Small tweaks to dancing behavior, post intimacy.
Other minor changes.
Re: [Complete Story] Gone Bad Party [0.16.5]
Posted: Tue May 12, 2020 1:35 pm
by ttant
French translation updated as well.
Re: [Complete Story] Gone Bad Party [0.16.5]
Posted: Tue May 19, 2020 10:28 pm
by peter980
Version 4.11.1 is out!
Changelog
Changed a bit Derek behavior when selecting partners during the dance party event
Fixed a problem when Katherine task to get Game Grumps to the party will not progress after she gets to the laptop, if you did Rachael dares before that (Original Story bug)
Re: [Complete Story] Gone Bad Party [0.16.5]
Posted: Sat May 23, 2020 9:15 pm
by Theralyst
Is there a walkthrough for this?
Re: [Complete Story] Gone Bad Party [0.16.5]
Posted: Sun May 24, 2020 1:04 pm
by ttant
For the common part, you can use the walk-through of Original story.
For the new part, i guess you can try it for yourself.

Re: [Complete Story] Gone Bad Party [0.16.5]
Posted: Sun May 24, 2020 4:42 pm
by Theralyst
I mean I know how to play the game but I cant find any of the things that make this story unique to the original. I see alot of praise and completely admit that I am just really bad at this lol. If I knew where to start that would be great. Because besides being able to hook up with all the girls (which I still had to cheat to get one of them) I'm really struggling to find the new content. Again, I 100% blame my lack of "game" for this lol.
Re: [Complete Story] Gone Bad Party [0.16.5]
Posted: Mon May 25, 2020 12:52 am
by peter980
Here is one hint, to get you started: Look very carefuly TV area near Frank.
Re: [Complete Story] Gone Bad Party [0.16.5]
Posted: Mon Jun 01, 2020 3:11 am
by peter980
Version 4.12.0 is out!
The major change in this update is having slightly more difficult "Seduce?" action.
This was done, so you can not too quickly increase romance points to the point when "Seduce?" action is an auto success, which would reduce the variety of how to play the story.
To compensate, at several places in Original Story I've added minor romance boost to a couple of characters that don't gain it much in the Original Story, or miss a lot of romance points in some of their content paths or just gain it very late in the story.
The list is as follows:
Minor boost to Katherine, during her photoshoot (was present before, but is now reduced).
Small boost to Lety, if she catches you having sex.
Small boost to Leah, if she catches you having sex (was present before, but is now increased).
Small boost to Stephanie after succeeding in her doctor's quest.
Small boost to Vickie, during her "training" (was present before, just small tweaks done).
Other Changes
Intimacy gives a smaller boost to friendship and romance than before.
Calming down Leah does not boost relationship points (use intimacy for that).
Fixed some post intimacy issues with dancing, if not near the music.
Small changes to game text at several places where I added my own text earlier.
Re: [Complete Story] Gone Bad Party [0.16.5]
Posted: Mon Jun 01, 2020 3:27 am
by peter980
Let me now expose probabilities for seducing mechanics.
If I ever get time, this would be included in the "Strategy Guide" for the story.
Seduce, Tempt and Tempt More actions all have a 25% chance of success on characters with low romance points.
If romance points are at least at the Friend Zone level, Seduce and Tempt have a 50% chance of success.
At Lust level, Seduce and Tempt are an automatic success, while Tempt More has a 50% chance of success.
At the Love level, Tempt More is an automatic success.
Re: [Complete Story] Gone Bad Party [0.16.5]
Posted: Mon Jun 01, 2020 3:33 pm
by ttant
French translation updated as well.