I'm pretty sure this is a CSC problem, since I didn't do anything special to create those lines. I just added them in the usual manner. If I knew how to fix it, I would, but I'm at a loss. I have no idea how the id's are generated.ttant wrote: ↑Wed Aug 28, 2019 1:39 pm Translation might not work there is some missing id in templates.
Ie in brittney's file:Edit: Translation updated anywayCode: Select all
|Reposition: Wall Sex Primary Position |Reposition: Wall Sex Alternate Position |Reposition: Standing Cowgirl
[Complete Story] Katherine's Party [1.3.2]
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Please follow all Eek! Forum rules.
Rules and Announcements for this subforum and the sharing of Custom Stories can be found here.
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Re: [Complete Story] Katherine's Party [0.14.4]
Re: [Complete Story] Katherine's Party [0.14.4]
Me neither and this is not the first time such issue appear. maybe earsmus or peter980 can tell how to fix it and i hope, this will be fixed for next csc
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Re: [Complete Story] Katherine's Party [0.14.4]
A new version (Katherine's Party 14.4.2) is here, bringing Lety to Katherine's party! Key changes:
- Added Lety
- Added DVD as interactive item (needed for Lety's content)
- Added tequila as interactive item (needed for social lubricator quest)
- Various bug fixes, some to help with compatibility with House Party 0.15.4
Re: [Complete Story] Katherine's Party [0.14.4]
Hmm...
When 0.15.5 CSC gets out, maybe give player ability to solve the fail scenario in the game? If they are skilled enough.
Won't say more to prevent spoilers.
When 0.15.5 CSC gets out, maybe give player ability to solve the fail scenario in the game? If they are skilled enough.
Won't say more to prevent spoilers.
Re: [Complete Story] Katherine's Party [0.14.4]
Problem seems fixed in your last version.chimneyfish wrote: ↑Wed Aug 28, 2019 11:45 pmI'm pretty sure this is a CSC problem, since I didn't do anything special to create those lines. I just added them in the usual manner. If I knew how to fix it, I would, but I'm at a loss. I have no idea how the id's are generated.ttant wrote: ↑Wed Aug 28, 2019 1:39 pm Translation might not work there is some missing id in templates.
Ie in brittney's file:Edit: Translation updated anywayCode: Select all
|Reposition: Wall Sex Primary Position |Reposition: Wall Sex Alternate Position |Reposition: Standing Cowgirl
Edit: translation updated to 14.4.2
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Re: [Complete Story] Katherine's Party [0.14.4]
I believe I encountered a bug. I tried to open the safe with the phone after talking to Patrick, but it didn't work. The message "You can't do that." keep popping up.
Or did i do anything wrong?
Or did i do anything wrong?
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Re: [Complete Story] Katherine's Party [0.14.4]
Wow. Somehow the scripting of that use with interaction disappeared. Fixed in new version 14.4.3. Thanks!haheho_joker wrote: ↑Mon Oct 21, 2019 11:38 am I believe I encountered a bug. I tried to open the safe with the phone after talking to Patrick, but it didn't work. The message "You can't do that." keep popping up.
Or did i do anything wrong?
Re: [Complete Story] Katherine's Party [0.14.4]
Translation updated as well
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Re: [Complete Story] Katherine's Party [0.14.4]
Wow what a brilliant story,
I had already played it through a few times repeatedly getting stuck then I actually read the read me file, out of all the things I considered that was not what I was expecting, I am going to have to play through it again, actually following the the correct quest order.
Very well crafted story concept congratz.
I had already played it through a few times repeatedly getting stuck then I actually read the read me file, out of all the things I considered that was not what I was expecting, I am going to have to play through it again, actually following the the correct quest order.
Very well crafted story concept congratz.
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Re: [Complete Story] Katherine's Party [0.15.5]
New version 15.5.0 in first post has the following improvements:
- You should no longer be able to break the story by punching girls
- Katherine will get mad if she catches you in the garage or art studio; the game will warn you about this
- The garage and art studio doors don't close automatically any more, but Katherine will close them if she notices
- Other bug fixes, including one that could prevent the "bad" ending from triggering properly