Several suggestions

Requests for new Custom Stories or discussion of your new Custom Story ideas.
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Orintangio
Posts: 128
Joined: Tue Jul 31, 2018 12:02 am
Location: Ohio, USA

Several suggestions

1. Invoking the player menu wheel with right mouse click
2. enable mouse wheel to scroll through dialog entries
eekdon
Posts: 1546
Joined: Tue Feb 13, 2018 4:29 pm

Re: Several suggestions

1) Will occur when we redo the input manager.
2) In-game? This is already the default behavior. If the number of response options from an NPC enlarges the scroll field, you can mouse wheel up/down. I just confirmed this in the Steam version.
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Orintangio
Posts: 128
Joined: Tue Jul 31, 2018 12:02 am
Location: Ohio, USA

Re: Several suggestions

Number 2 was meant inside CSC. Some of the NPC dialog from the original game would have 50-100+ lines of dialog. Using the up and down click buttons is slow at one line at a time. Scrolling the list via mouse wheel would be faster. Page up and page down buttons would also help.
Orintangio
Posts: 128
Joined: Tue Jul 31, 2018 12:02 am
Location: Ohio, USA

Re: Several suggestions

3. A form of dialog that doesn't require a response with a delay parameter for how long it shows on the screen. This would eliminate a dialog that forces user action until it is responded to.
eekdon
Posts: 1546
Joined: Tue Feb 13, 2018 4:29 pm

Re: Several suggestions

Ah ok I understand #2 then. Yeah...that can be quite tedious.

We have an idea we've been mulling over for a "background chatter" system that would basically be a non-interactive way for NPCs to talk to each other (think idle Skyrim "arrow in the knee"/GTA5/general RPG NPC banter), so #3 sounds kind of like that, or could derive from such a system.
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snippy64
Posts: 11
Joined: Sat Oct 13, 2018 4:51 am

Re: Several suggestions

Definitely interested in #3 as well.
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