Important info regarding using 0.12.4 stories in 0.13.3
Posted: Mon Apr 29, 2019 2:41 am
While these stories are mostly compatible as is, if author has used option to disable some event triggers during story, the disabled state will not get saved in the save game. So bugs on save game load could happen in some situations.
Note that importing to 0.13.3 CSC and reexporting should be all that is needed to fix this.
This happens since in 0.13.3 event trigger ID is used to track save state for them, and in 0.12.4 and before, event triggers had no ID assigned to them.
Note that importing to 0.13.3 CSC and reexporting should be all that is needed to fix this.
This happens since in 0.13.3 event trigger ID is used to track save state for them, and in 0.12.4 and before, event triggers had no ID assigned to them.