Important info regarding using 0.12.4 stories in 0.13.3

In this forum, you can ask questions and get help with the House Party Custom Story Creator. Not for Bug Reports. See the forum below for that.
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peter980
Posts: 843
Joined: Thu Feb 15, 2018 1:50 am

Important info regarding using 0.12.4 stories in 0.13.3

Post by peter980 » Mon Apr 29, 2019 2:41 am

While these stories are mostly compatible as is, if author has used option to disable some event triggers during story, the disabled state will not get saved in the save game. So bugs on save game load could happen in some situations.

Note that importing to 0.13.3 CSC and reexporting should be all that is needed to fix this.

This happens since in 0.13.3 event trigger ID is used to track save state for them, and in 0.12.4 and before, event triggers had no ID assigned to them.

Ecolai
Posts: 5
Joined: Sat Mar 09, 2019 9:35 pm

Re: Important info regarding using 0.12.4 stories in 0.13.3

Post by Ecolai » Mon Apr 29, 2019 2:54 am

Peter, do you mind me asking if you work for Eek LLC? :D
You have provided so much content!

peter980
Posts: 843
Joined: Thu Feb 15, 2018 1:50 am

Re: Important info regarding using 0.12.4 stories in 0.13.3

Post by peter980 » Mon Apr 29, 2019 7:49 am

Short answer: no.
But I do participate in testing during alpha and beta phases.

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