Start of the game

In this forum, you can ask questions and get help with the House Party Custom Story Creator. Not for Bug Reports. See the forum below for that.
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Darklord
Posts: 34
Joined: Fri Mar 08, 2019 10:01 am

Start of the game

Post by Darklord » Tue Mar 19, 2019 8:05 am

How do i edit the start of the game ? When it would normally say You were invited to a party and so on , i want to start from scratch with a message at the start of the game more or less an intro to the game story.

chimneyfish
Posts: 83
Joined: Tue Nov 27, 2018 8:57 pm

Re: Start of the game

Post by chimneyfish » Tue Mar 19, 2019 8:24 am

If you want an example, in the original story, the message that appears at the start of the game is in Madison's event triggers, in the event trigger MadisonNewGameStarts.

Darklord
Posts: 34
Joined: Fri Mar 08, 2019 10:01 am

Re: Start of the game

Post by Darklord » Tue Mar 19, 2019 10:27 am

I want to start the game with the player waking up in the master bedroom on the bed alone it's your house , it's going to be your party, but i want to start the game with an introduction while the player is still in bed

peter980
Posts: 843
Joined: Thu Feb 15, 2018 1:50 am

Re: Start of the game

Post by peter980 » Tue Mar 19, 2019 12:37 pm

Well... pick one character. Then add event to him/her that is triggered on game start.
Then set as condition that it is only on new game.
Then warp player to the bed.
Then add action that will display description you want.

Darklord
Posts: 34
Joined: Fri Mar 08, 2019 10:01 am

Re: Start of the game

Post by Darklord » Tue Mar 19, 2019 1:02 pm

Thanks Peter980 that looks like the way i'll have to do it , i can't seem to find a way to do it other than have one of the characters in the game at the time

peter980
Posts: 843
Joined: Thu Feb 15, 2018 1:50 am

Re: Start of the game

Post by peter980 » Tue Mar 19, 2019 10:28 pm

Yes, even for stuff not specific to some character, event triggers need to be in character files.

erasmus
Posts: 986
Joined: Tue Feb 13, 2018 4:29 pm

Re: Start of the game

Post by erasmus » Wed Mar 20, 2019 9:26 pm

Darklord wrote:
Tue Mar 19, 2019 1:02 pm
Thanks Peter980 that looks like the way i'll have to do it , i can't seem to find a way to do it other than have one of the characters in the game at the time
If you want it to seem like no characters are around, just pick any character to "exist" and warp them to the "Loading Dock" (where Vickie warps to at the start of the Original Story). There, they can act as an invisible event handler for whatever you want to do in your story.
Erasmus
Eek! Games LLC
Vice President, QA & UX

Darklord
Posts: 34
Joined: Fri Mar 08, 2019 10:01 am

Re: Start of the game

Post by Darklord » Wed Mar 20, 2019 10:22 pm

Cool, thanks Erasmus that's what i'll do :)

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