Unable to Edit Story Script

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fuzzyfreak
Posts: 5
Joined: Thu Jan 10, 2019 2:00 pm

Unable to Edit Story Script

Post by fuzzyfreak » Fri Jan 11, 2019 2:45 am

I’m trying to add new interaction options to the wheel. To do that I think I need to edit the story script. I really won’t know until I can see the script. My problem is when I select edit script I get this warning and nothing happens.

Unable to open Assets/Dependencies/EekCharacterEngine.dll: Check external application preferences.


External application preferences is set to use Visual Studio 2017. Is this the correct way to edit the script or is my noobness showing again? I’m using HPSC 0.11.3 with Unity 2018.2.11f1.

ttant
Posts: 266
Joined: Tue Feb 13, 2018 4:49 pm

Re: Unable to Edit Story Script

Post by ttant » Fri Jan 11, 2019 11:56 am

Are you sure that you have clicked on the readme then the "StoryCreator - Load Me First (Double Click)" on the asset folder ?

fuzzyfreak
Posts: 5
Joined: Thu Jan 10, 2019 2:00 pm

Re: Unable to Edit Story Script

Post by fuzzyfreak » Fri Jan 11, 2019 10:17 pm

ttant wrote:
Fri Jan 11, 2019 11:56 am
Are you sure that you have clicked on the readme then the "StoryCreator - Load Me First (Double Click)" on the asset folder ?
Yes, that's how I always start it.

erasmus
Posts: 761
Joined: Tue Feb 13, 2018 4:29 pm

Re: Unable to Edit Story Script

Post by erasmus » Sat Jan 12, 2019 4:26 pm

You don't *need* to edit the script directly. The HP CSC is basically a GUI tool for creating, structuring, and outputting a JSON script (the .story and .character files). So if you import a story, select the story prefab, and begin working with the character interactions, that is the easiest way to handle modifying available radial options. Otherwise I'd suggest using something like notepad++ and opening .story files directly, instead of trying to have Unity open them for you.
Erasmus
Eek! Games LLC
Vice President, QA & UX

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