Be aware that new DLG for Vickie had its IDs moved by 3 places (in the same way as it was in 11.5.1)
[Complete Story] Gone Bad Party [1.3.1]
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Please follow all Eek! Forum rules.
Rules and Announcements for this subforum and the sharing of Custom Stories can be found here.
To upload your story to the CSU (Custom Story Uploader) so that users can download your story in-game, visit this link: https://csu.eekllc.com/
Re: [Complete Story] Gone Bad Party [1.0.6/1.0.7]
Craps, that mean i misread something, somewhere.
I'll update the translation then.
Edit: just check, dialog "Vickie: ok" has ID 124 in both 11.6 & 11.4 (hp 1.0.6), but 126 in 11.5 (1.0.7)... I'm not sure to understand your statement correctly.
I'll update the translation then.
Edit: just check, dialog "Vickie: ok" has ID 124 in both 11.6 & 11.4 (hp 1.0.6), but 126 in 11.5 (1.0.7)... I'm not sure to understand your statement correctly.
Re: [Complete Story] Gone Bad Party [1.0.6/1.0.7]
Ouch... I think I missed some changes I wanted to add in 11.6.0. It looks like now 11.6.0 is just rebranded 11.4.1, which was not supposed to happen.
I will upload a new version with changes that were supposed to be in it as 11.7.0.
Re: [Complete Story] Gone Bad Party [1.0.6/1.0.7]
Here is the 11.7.0 release of Gone Bad Party.
viewtopic.php?f=8&t=311
It is the release is compatible with the 1.0.6 version of the game.
After Christmas decorations were removed from the game, the game was reverted to the 1.0.6 version.
Changelog
Not much changed on the surface. Should function pretty similarly to the 11.4.1 release.
I did keep all logic I have written for the special Christmas version but have turned it off, so it can be reused in the future when the Christmas version is offered as DLC for the game.
For folks that still have access to the Christmas version of the game on non-Steam platforms, I have kept the previous 11.5.1 version as a separate download.
viewtopic.php?p=1287#p1287
viewtopic.php?f=8&t=311
It is the release is compatible with the 1.0.6 version of the game.
After Christmas decorations were removed from the game, the game was reverted to the 1.0.6 version.
Changelog
Not much changed on the surface. Should function pretty similarly to the 11.4.1 release.
I did keep all logic I have written for the special Christmas version but have turned it off, so it can be reused in the future when the Christmas version is offered as DLC for the game.
For folks that still have access to the Christmas version of the game on non-Steam platforms, I have kept the previous 11.5.1 version as a separate download.
viewtopic.php?p=1287#p1287
Last edited by peter980 on Fri Jan 20, 2023 7:46 pm, edited 2 times in total.
Re: [Complete Story] Gone Bad Party [1.0.6/1.0.7]
French translation updated for 11.7.0
Re: [Complete Story] Gone Bad Party [1.0.6/1.0.7]
Here is the 11.7.1 release of Gone Bad Party.
viewtopic.php?f=8&t=311
This release is compatible with the 1.0.6 version of the game.
Changelog
Lety's easter egg threesome cutscene will use strapon if playing as a female player.
Added additional pose changes for Rachael during Lety's easter egg threesome intimacy, if playing as a female player.
Added additional pose changes when Lety and Rachael are interacting during Lety's easter egg threesome intimacy.
Fixed some bugs with continuing playing after the Lety easter egg scene ends.
You will not be able to break out anymore from the first Vickie test by interacting with other NPCs.
Other minor tweaks and refactoring.
viewtopic.php?f=8&t=311
This release is compatible with the 1.0.6 version of the game.
Changelog
Lety's easter egg threesome cutscene will use strapon if playing as a female player.
Added additional pose changes for Rachael during Lety's easter egg threesome intimacy, if playing as a female player.
Added additional pose changes when Lety and Rachael are interacting during Lety's easter egg threesome intimacy.
Fixed some bugs with continuing playing after the Lety easter egg scene ends.
You will not be able to break out anymore from the first Vickie test by interacting with other NPCs.
Other minor tweaks and refactoring.
Re: [Complete Story] Gone Bad Party [1.0.6/1.0.7]
Here is the 11.7.2 release of Gone Bad Party.
viewtopic.php?f=8&t=311
Changelog
Just a small bugfix for the threesome scene in the art room with Derek and Madison, so that Derek does not stay naked after the scene, in some rare scenarios.
viewtopic.php?f=8&t=311
Changelog
Just a small bugfix for the threesome scene in the art room with Derek and Madison, so that Derek does not stay naked after the scene, in some rare scenarios.
Re: [Complete Story] Gone Bad Party [1.0.9]
Here is the 11.8.0 release of Gone Bad Party.
viewtopic.php?f=8&t=311
This is the first release that is compatible with the 1.0.9 version of the game.
Changelog
Not much changed on the surface. Should function pretty similarly to the previous 11.7.2 release.
viewtopic.php?f=8&t=311
This is the first release that is compatible with the 1.0.9 version of the game.
Changelog
Not much changed on the surface. Should function pretty similarly to the previous 11.7.2 release.
Re: [Complete Story] Gone Bad Party [1.0.2.2]
Download the file you need, and extract it in :
C:\Users\**username**\Documents\Eek\House Party\Mods\Languages\ folder.
This is for 11.8.x or 11.9.x (HP 1.0.9) only !
C:\Users\**username**\Documents\Eek\House Party\Mods\Languages\ folder.
This is for 11.8.x or 11.9.x (HP 1.0.9) only !
- Attachments
-
- Original Story 11.8.x fr.zip
- Mod for Original story
- (764.97 KiB) Downloaded 180 times
-
- Gone Bad Party 11.8.x fr.zip
- Custom story
- (764.97 KiB) Downloaded 183 times
Re: [Complete Story] Gone Bad Party [1.0.9]
Due to a recent bug added in the 1.0.9 version of the game, where roaming NPC functionality happens at a much slower pace (around 5-10 times less often), I am experimenting with adding a custom roaming function for each NPC, at least until future update fixes this in the main game.
A lot of Gone Bad Party content is based on NPCs stumbling over the activities of other characters, and experience would be diminished if there is no way to rectify this bug.
A lot of Gone Bad Party content is based on NPCs stumbling over the activities of other characters, and experience would be diminished if there is no way to rectify this bug.