[Complete Story] Gone Bad Party [0.11.3] {CSC 0.11.3}

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peter980
Posts: 507
Joined: Thu Feb 15, 2018 1:50 am

[Complete Story] Gone Bad Party [0.11.3] {CSC 0.11.3}

Post by peter980 » Sat May 26, 2018 11:24 am

Gone Bad Party story for House Party game

Made by peter980
Version 1.12.3
Compatible with House Party version 0.11.3


What is Gone Bad Party?

Is is an add-on for Original Story of House Party. No new dialogue lines, all new content is action based. You will also be able to experience all original content from Original Story, if you chose so.

New content is found either by running actions or by progressing with original story dialogue.


Gameplay Notes

Your first goal should be finding the trigger to unlock all other content (hint: name of the story).

After that, you will get new actions for characters and various in-game objects available. Most of the actions have some prerequisites to become visible, so keep experimenting. There are several actions that have question mark (?) in their name. Those actions have 50% change of success, if you do not have decent relationships with specified character. Failing them leads to cooldown, until they can be attempted again. On the other hand, succeeding in them moves affinity with selected characters to new level, unlocking or altering the prerequisites for other actions. It is not bad idea to do Original Story opportunities, in order to boost relations and speed up the process.


Install instructions

Option 1: Install as custom story

Extract the zip to your "<Documents>\Eek\House Party\Mods\Stories" folder. If done correctly, you will get "Gone Bad Party" folder at same place where other stories are (Original Story, Date Night with Brittney, etc...). Start from the game, by selecting Gone Bad Party custom story.

Option 2: Install as mod of Original Story

Extract the zip somewhere else. Then copy the "Original Story.story" and "Vicky.character" files from "Gone Bad Party\Original Story Mod" folder to your <Documents>\Eek\House Party\Mods\Stories\Original Story folder. This will replace original files. Start from the game by selecting Original Story.

Note: There two files are set to be read-only, to prevent game auto-update from replacing them with official Original Story files.
In order to play official Original Story again, just delete those two files from "Original Story" folder. Starting the game will then download original files.


What are the differences between playing as custom story, compared to playing as mod to Original Story?

Playing as custom story:
+Easy to switch between Original Story and Gone Bad Party stories
+Easy to maintain
+Sometimes compatible with new game version
-no voiced dialogue

Playing as mod of Original Story
+Preserved all voiced dialogue from Original Story
-Difficult to maintain
-Rarely compatible with new game version
-Needs to get uninstalled, in order to play official Original Story


Features

1) Extra sexy content on top of Original Story. All action based. Will not go into details to prevent spoilers
2) Simon Says opportunity with Madison is back and improved with unique mechanics
3) Shortcut to original story Vickie content (hint: need to obtain and inspect one item inside the house)
4) Improved Amy behavior after finishing Chasing Amy opportunity. She can be summoned to spare bedroom, and will get dressed, after intimacy
5) Restored unused dialogue where Ashley begs for her clothes after completing Humiliate Ashley opportunity
6) Added option to meet Vickie in hot tub, if she was already there before
7) Ability to use lay down pose, anywhere in the house
8) Some bug-fixes for Original Story content, in order to improve experience


Original Story bug fixes

1) Amy will dress up correctly after Chasing Amy ending
2) Disallowed talking to Amy during one of the poses from the Chasing Amy ending, since it gives regular dialogue, which can lead to issues
3) Ashley will not roam around naked with broken dialogue, if you botch Humiliate Ashley opportunity by not locking the bathrooms (she will stay in bathroom, until giving her clothes back)
4) Ashley will not try to go to any of other previously blocked bathrooms, after she arrives to at least one of them
5) Ashley's top will always appear only once (tied or untied)
6) Prevented issue that could make Ashley only roam to master bedroom, that can happen while making progress on Madison's Smooth Operator opportunity
7) Resolved issue with increased orgasm sensitivity if you do not take advantage of Ashley during Derek/Madison scene, if Training Day opportunity is active
8) Resolved issue with increased orgasm sensitivity after finishing Sibling Warfare
9) Added checks that prevent running both Ashley prank and Smooth Operator opporunity at the same time, which leads to various bugs. This can happen if you help Ashley in washing her clothes and then finish gaining Ashley trust for Smooth Operator.
a) Made sure that Smooth Operator is blocked, if Madison phone is given back to Ashley
b) Made sure that if Smooth Operator is finished, that you can not give phone back to Ashley
10) Katherine will not escape from master bedroom bed, when turning on Cell Phone Jammer
11) Katherine will not get stuck in bathroom if poisoned, if Apply Pressure opportunity already failed before that point
12) Stephanie will wear panties after sobering up from Drunken and Disorderly opportunity
13) Stephanie $50 scene is not blocked anymore by Apply Pressure opportunity being in progress
14) Vickie will not stop roaming, after loading the save game (exempt when required by original story script)
15) Vickie will not go to hot tub each time player has intimacy with anyone anywhere in the house (limited to Vickie being near hot tub)
16) Vickie will not have intimacy repeat dialogue available everywhere in the house (limited to Vickie sitting in the hot tub)
17) Vickie will not stay in state when she never moves to let other character pass, after finishing Training Day


Known issues

1) Due to changes in 0.10.4, where sex only happens in safe spots, there is risk when having two pairs of actors, that both get moved to the same spot. I have added failsafe for this, for interactions in dance room, but please let me know, if it does not work.


If you, or some other character gets stuck into walls:
Open console (~), then type: warpto charname kitchen

Where "charname" should be replaced by either "player" for player character, or character name for other characters (e.g. "ashley").


Translation

For French translation, check following posts by ttant:
* for the custom story
* for the mods


Download

v1.0.5-v1.2.7 - Downloaded 7633 times
v1.3.0-v1.9.5 - Downloaded 6243 times
v1.10.0-1.12.2 - Downloaded 3870 times
Attachments
Gone Bad Party v1.12.3.zip
(1.3 MiB) Downloaded 36 times
Last edited by peter980 on Fri Nov 16, 2018 5:18 pm, edited 77 times in total.

peter980
Posts: 507
Joined: Thu Feb 15, 2018 1:50 am

Re: [Complete Story] Gone Bad Party [0.9.6] {CSC N/A}

Post by peter980 » Sat May 26, 2018 11:25 am

Older releases

Version 1.9.5
Compatible with House Party version 0.10.4

Here is the French translation of this version:
* for the custom story
* for the mods
Attachments
Gone Bad Party v1.9.5.zip
(1.15 MiB) Downloaded 113 times
Last edited by peter980 on Fri Sep 28, 2018 3:12 pm, edited 6 times in total.

peter980
Posts: 507
Joined: Thu Feb 15, 2018 1:50 am

Re: [Complete Story] Gone Bad Party [0.9.6] {CSC N/A}

Post by peter980 » Sat May 26, 2018 11:28 am

reserved...

peter980
Posts: 507
Joined: Thu Feb 15, 2018 1:50 am

Re: [Complete Story] Gone Bad Party [0.9.6] {CSC N/A}

Post by peter980 » Sat May 26, 2018 11:54 am

Note that it is deliberate why I have not listed what is new action content.
I will want to see how much time will it take players to explore and find it out.

I may expand on this at later time, and then update the description.

.

Custom story creator was not used for generating this story. All edits where done manually in story and character JSON files. This is why this story is out before new CSC version that supports 0.9.6.

peter980
Posts: 507
Joined: Thu Feb 15, 2018 1:50 am

Re: [Complete Story] Gone Bad Party [0.9.6] {CSC N/A}

Post by peter980 » Sat May 26, 2018 6:47 pm

Updated to 1.0.2.
Just added small tweak to master bedroom transitions.

peter980
Posts: 507
Joined: Thu Feb 15, 2018 1:50 am

Re: [Complete Story] Gone Bad Party [0.9.6] {CSC N/A}

Post by peter980 » Sat May 26, 2018 7:40 pm

Updated to 1.0.3.
Fixed issue with Katherine showing in the living room when it should not be.

peter980
Posts: 507
Joined: Thu Feb 15, 2018 1:50 am

Re: [Complete Story] Gone Bad Party [0.9.6] {CSC N/A}

Post by peter980 » Sun May 27, 2018 2:23 am

Updated to 1.0.4.
Fixed issue with Katherine changing location, when it should not be allowed to (tied to one of the new events).

erasmus
Posts: 601
Joined: Tue Feb 13, 2018 4:29 pm

Re: [Complete Story] Gone Bad Party [0.9.6] {CSC N/A}

Post by erasmus » Sun May 27, 2018 6:32 pm

Nice work! :)
Erasmus
Quality Control and User Experience Director

peter980
Posts: 507
Joined: Thu Feb 15, 2018 1:50 am

Re: [Complete Story] Gone Bad Party [0.9.6] {CSC N/A}

Post by peter980 » Mon May 28, 2018 3:46 am

Updated to 1.0.5.
Fixed issue when some reactions where not disabled for new content.

Original story fixes:
Vickie will not go to hot tub each time player has intimacy with anyone anywhere in the house (limited to Vickie being near hot tub)
Vickie will not have intimacy repeat dialogue available everywhere in the house (limited to Vickie sitting in the hot tub)

peter980
Posts: 507
Joined: Thu Feb 15, 2018 1:50 am

Re: [Complete Story] Gone Bad Party [0.9.6] {CSC N/A}

Post by peter980 » Wed May 30, 2018 1:23 am

Updated to 1.0.6.
Added logic to make sure that Amy and Katherine do not hold phone during intimacy and couple of other events.

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