[Complete Story - with custom voices] A Cucking Good Time v1.0.0 [1.0.3]

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DeanWinchester
Posts: 16
Joined: Thu Oct 06, 2022 9:09 pm

Re: [Complete Story - with custom voices] A Cucking Good Time v1.0 [CSC v1.0.3]

chimneyfish wrote: Wed Nov 16, 2022 10:11 pm * Kate's initial reaction of horror about the penalty when you lose beer pong is a little inconsistent if she's already done a bunch of stuff with Derek. An alternate dialogue line here might be nice.
Agreed, depending on the order of things, some reactions don't line up and things are a bit disconnected. I'll add that to the list to update over time.
chimneyfish wrote: Wed Nov 16, 2022 10:11 pm Since there's only one ending to spin the bottle, maybe make it stop being random after a dozen or so spins. I was unlucky and it took me like 20 minutes to get to the end (a lot of "It landed on me, let me spin again").
I was worried about that. I set it up so when Katherine/Derek spin they first have a 1 in 4 chance of forcing it to land on the other. Then it does the normal "pick randomly from all players" check to give them a 2nd chance to land on each other. I'll adjust that first check to be 1 in 3 to speed things up.
chimneyfish wrote: Wed Nov 16, 2022 10:11 pm Pet peeve: "your" is used in front of something you own; "you're" means "you are" (sorry, I'm one of those annoying grammar nazis).
Details are important! I was so excited to get the custom voice audio uploaded I didn't spend much time reviewing grammar. But will adjust that.

Thanks for the feedback :)
DeanWinchester
Posts: 16
Joined: Thu Oct 06, 2022 9:09 pm

Re: [Complete Story - with custom voices] A Cucking Good Time v1.0 [CSC v1.0.3]

Gambo wrote: Wed Nov 16, 2022 7:01 pm Really enjoyed this one, good stuff! If I were to offer one suggestion, I don't know if you're planning any story additions, but the player alternates between reluctant/willing between the quests, it would be nice to have the option to choose between one or the other in each quest, even if the outcomes are the same.
Glad you enjoyed it! I definitely agree with your suggestion. The responses are a bit disconnected and I'm planning on adjusting that in the next few weeks.
peter980
Posts: 1601
Joined: Thu Feb 15, 2018 1:50 am

Re: [Complete Story - with custom voices] A Cucking Good Time v1.0 [CSC v1.0.3]

chimneyfish wrote: Wed Nov 16, 2022 10:11 pm * Kate's initial reaction of horror about the penalty when you lose beer pong is a little inconsistent if she's already done a bunch of stuff with Derek. An alternate dialogue line here might be nice.
I can expand more on this. The biggest issue is that all scenes if looked standalone are fine, but if you put any of them after the others, then most of them make no sense since they are mostly written as "first experience" by Katie.

.

On a positive note, I'm really surprised how AI generated voices turned on. Much better than expected.
ttant
Posts: 987
Joined: Tue Feb 13, 2018 4:49 pm

Re: [Complete Story - with custom voices] A Cucking Good Time v1.0.0 [CSC v1.0.3]

French translation (untested).
To be extracted in ***\Eek\House Party\Mods\Languages folder.
Attachments
A Cucking Good Time_1.0.0-fr.zip
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DeanWinchester
Posts: 16
Joined: Thu Oct 06, 2022 9:09 pm

Re: [Complete Story - with custom voices] A Cucking Good Time v1.0.0 [1.0.3]

ttant wrote: Sun Nov 20, 2022 5:49 am French translation (untested).
To be extracted in ***\Eek\House Party\Mods\Languages fold
Thank you!
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