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Strip Poker
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- Posts: 507
- Joined: Tue Nov 27, 2018 8:57 pm
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- Posts: 507
- Joined: Tue Nov 27, 2018 8:57 pm
Re: Strip Poker
Already testing this in the 0.20.0 alpha. It works like a charm. In Random Party, it saves approximately 3,000 display game text events/dialogue responses.
Re: Strip Poker
There's nothing so orgasmic as shaving off metric shit-tons of data to do the exact same task.
Nothing.
Nothing.
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- Posts: 507
- Joined: Tue Nov 27, 2018 8:57 pm
Re: Strip Poker
Exactly. I was near completion as I clicked all those little delete buttons, while thinking to myself "no one's going to notice this but me." Reduced the zip file size by 4%
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- Posts: 507
- Joined: Tue Nov 27, 2018 8:57 pm
Re: Strip Poker
Don't know if this is on your radar or not, but right now it appears these {variable} tokens don't work in translations.
Re: Strip Poker
Sadly, i haven't tried yet. I have a working gone bad party 0.20 beta 1 in french, but I haven't tested it yet.chimneyfish wrote: ↑Sun Sep 26, 2021 2:13 pm Don't know if this is on your radar or not, but right now it appears these {variable} tokens don't work in translations.
Re: Strip Poker
I'm taking a look at it now.
Re: Strip Poker
Oh, yeah. Hi. BTW, made some improvements to it. There will still be some issues with Translated versions in regards to the Memories tab and Save Data, but what populates on the screen should be pretty much all set for 0.20.1.
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- Posts: 507
- Joined: Tue Nov 27, 2018 8:57 pm
Re: Strip Poker
Dammit! This means I won't be able to use this as an excuse for not fixing Random Party to properly support translations