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Dressing/undressing Animations

Posted: Sun Nov 24, 2019 2:22 pm
by DiegoS91
Hey guys! First of all, let me say the game is awesome (I have 15 hours logged on Steam so far lol) and definitely not what I expected from something often referred as just a "porn game" (I rather describe it as the "Mass Effect Citadel party but as an entire game... and sex"). I can't wait to see how the finished game looks like!
Now, I wanted to ask if there are plans to add dressing and undressing animations (sorry if this was asked before but a quick search showed nothing)? I know having the characters actually removing their clothes is difficult AF but I wondered if it's possible to have them mimicking the undressing (and dressing) movements when their clothing disappears in the future?
Anyway, keep up the great work, guys! Looking forward to the next updates!

Re: Dressing/undressing Animations

Posted: Mon Nov 25, 2019 5:52 pm
by masterspanker
Not a terrible idea if you ask me. Adding a proper undressing animation would be impossible. (way too complicated) But adding a simple animation that represents undressing should work.

I can't imagine what that animation would look like, but yeah. It would be nice to have a simple animation for NPC's instead of clothing disappearing on them all of the sudden.

Re: Dressing/undressing Animations

Posted: Fri Nov 29, 2019 8:22 pm
by erasmus
It would be possible to add something that would be a compromise between (making up numbers here) 5-15sec animations and nothing at all. But they wouldn't be inherently tied to the removal of a clothing layer. Rather, they'd be individual animated events (like the jumps, points, steps-in-a-direction that we currently have) that'd have to be manually scripted into stories. We'll definitely consider it.

Re: Dressing/undressing Animations

Posted: Sat Nov 30, 2019 11:08 am
by chimneyfish
You can actually do a reasonable job of representing undressing by chaining together some of the existing poses. See attached custom mini-story.

However, getting the timing of the pose chains just right is tricky, so some purpose built animated events like erasmus proposes would be a neat addition.

Re: Dressing/undressing Animations

Posted: Sat Nov 30, 2019 12:38 pm
by peter980
^That's pretty good test, chimneyfish.

Re: Dressing/undressing Animations

Posted: Wed Dec 04, 2019 7:37 pm
by erasmus
I've confirmed we have some generic clothing removal animations. I'll look into getting them added via events.

Re: Dressing/undressing Animations

Posted: Thu Dec 05, 2019 10:17 am
by cesidio
Great idea and not often implemented, it is VERY difficult to implement without making in a movie mode. Even big budget japanese games usually just make the cloth disappear. Ironically even games about strippers like dreamstripper just make the clothes disappear too.
Xstoryplayer overdid that with the idea that every piece of cloth is separate from the model and advanced physics, but stripping there is really difficult and clumsy even more than real life!

Re: Dressing/undressing Animations

Posted: Tue Dec 10, 2019 8:30 am
by DiegoS91
erasmus wrote:
Wed Dec 04, 2019 7:37 pm
I've confirmed we have some generic clothing removal animations. I'll look into getting them added via events.
That would be really cool! If I'm getting this right, those events would be, for example, when Rachael is flashing you as part of her dare? Thanks for considering this, keep up the great work, I'm really looking forward to what's coming next!

Re: Dressing/undressing Animations

Posted: Wed Dec 11, 2019 9:46 am
by cesidio
Flashing isn't just lifting a cloth for some seconds without removing it? It would require animation but also a new cloth mechanic, right now only some clothes like Stephanie dress allow it.

Re: Dressing/undressing Animations

Posted: Wed Dec 11, 2019 10:01 am
by erasmus
cesidio wrote:
Wed Dec 11, 2019 9:46 am
Flashing isn't just lifting a cloth for some seconds without removing it? It would require animation but also a new cloth mechanic, right now only some clothes like Stephanie dress allow it.
We aren't going to add complex/dynamic cloth physics or behaviors. The best we can do at this time would be transitional animations for the characters only.