Bug and ID question
Posted: Fri Aug 24, 2018 7:58 pm
The Original Story.prefab packed with CSC 0.8.0 contains two copies of the Printer ItemOverride with matching IDs (2fe08875-a408-4c42-b826-114798919ee8). I think they match exactly, so I doubt this is intended.
Incidentally, I noticed the engine appears to use the ids (8 hex - 4 hex - 4 hex - 4 hex - 12 hex) for quests. Does anyone know if there are other instances of them being used as well?
I'm curious if I need worry about them when manually editing .story or .character files. Is it expected that changing a character's id would cause issues in game? Or should I just test it myself?
Incidentally, I noticed the engine appears to use the ids (8 hex - 4 hex - 4 hex - 4 hex - 12 hex) for quests. Does anyone know if there are other instances of them being used as well?
I'm curious if I need worry about them when manually editing .story or .character files. Is it expected that changing a character's id would cause issues in game? Or should I just test it myself?