[0.15.5]Export Issues
Posted: Sun Nov 17, 2019 3:57 pm
I am working on updating Katherine's Party using the latest release of the CSC. I have an event on Katherine previously programmed to trigger when Katherine:Reaches Target:Move Target:Player (see picture)
Since that looks like an error in the new CSC, I change it to trigger when Katherine:Reaches Target:Character:Player
However, after I make this change and export the story, Katherine is completely broken. She doesn't execute her game start events and cannot be interacted with in the game. The debug log suggests her story is not being exported correctly. See attached, but the key errors seem to be:
Timestamp: 11/17/2019 03:49:10 PM, seconds since session start: 0.000
Log: Not a JSON file. Trying legacy format.
Timestamp: 11/17/2019 03:49:10 PM, seconds since session start: 0.000
Log: There was an error. Couldn't deserialize story: C:/Users/Patrick/Documents/Eek/House Party/Mods/Stories/Katherines Party/Katherines Party.character
The change to that one event appears to be the culprit, since if I change it back to Move Target and re-export, Katherine behaves nicely again.
Since that looks like an error in the new CSC, I change it to trigger when Katherine:Reaches Target:Character:Player
However, after I make this change and export the story, Katherine is completely broken. She doesn't execute her game start events and cannot be interacted with in the game. The debug log suggests her story is not being exported correctly. See attached, but the key errors seem to be:
Timestamp: 11/17/2019 03:49:10 PM, seconds since session start: 0.000
Log: Not a JSON file. Trying legacy format.
Timestamp: 11/17/2019 03:49:10 PM, seconds since session start: 0.000
Log: There was an error. Couldn't deserialize story: C:/Users/Patrick/Documents/Eek/House Party/Mods/Stories/Katherines Party/Katherines Party.character
The change to that one event appears to be the culprit, since if I change it back to Move Target and re-export, Katherine behaves nicely again.