Search found 14 matches

by fighteer
Thu Jan 26, 2023 6:45 pm
Forum: House Party Custom Story Showcase
Topic: [Complete Story] Random Party [1.0.6/1.0.7]
Replies: 557
Views: 401099

Re: [Complete Story] Random Party [1.0.6/1.0.7]

I like the idea of a hostess with the proper personality being willing to have sex with the player immediately, but that does defeat the point of the quest progression in the story. She's a responsible girl; she has to keep her friends happy.
by fighteer
Fri Jan 20, 2023 3:25 pm
Forum: House Party Custom Story Showcase
Topic: [Complete Story] Random Party [1.0.6/1.0.7]
Replies: 557
Views: 401099

Re: [Complete Story] Random Party [1.0.6/1.0.7]

By the way, I came up with another cool idea: a chance to have one of the characters at the party (besides the host) already know the player. This wouldn't change much except to give an initial Friendship modifier, much as the Rebounding trait gives a boost to Romance. Taking it further, if the char...
by fighteer
Fri Jan 20, 2023 1:08 pm
Forum: House Party Custom Story Showcase
Topic: [Complete Story] Random Party [1.0.6/1.0.7]
Replies: 557
Views: 401099

Re: [Complete Story] Random Party [1.0.6/1.0.7]

The issue could be worked around by setting a character value "WasGivenDrink" or something like that, so it persists regardless of Drunk value, or having the dialog advance if "DrinkCooldown=1", indicating that the girl is still working on her current beverage. Good suggestion, ...
by fighteer
Fri Jan 20, 2023 11:25 am
Forum: House Party Custom Story Showcase
Topic: [Complete Story] Random Party [1.0.6/1.0.7]
Replies: 557
Views: 401099

Re: [Complete Story] Random Party [1.0.6/1.0.7]

The second one about the Rachel, it was either soda, beer or a mixed drink (I never give full bottles or shots) I know the reason for this. The story has a slight delay (2 seconds) between giving a character a drink and their Drunk value increasing, presumably for the sake of realism. The dialog tr...
by fighteer
Sun Dec 18, 2022 9:37 pm
Forum: House Party Custom Story Showcase
Topic: [Complete Story] Random Party [1.0.6/1.0.7]
Replies: 557
Views: 401099

Re: [Complete Story] Random Party [1.0.6]

In notepad++, this will create a macro for each girl in the notepad++ macros menu. Run these on Amy's character file. Got it. I assume that all of the interactions in the Story container have to be set up by hand, since the macros don't run on the .story file? Do I need to give any consideration to...
by fighteer
Sun Dec 18, 2022 12:54 pm
Forum: House Party Custom Story Showcase
Topic: [Complete Story] Random Party [1.0.6/1.0.7]
Replies: 557
Views: 401099

Re: [Complete Story] Random Party [1.0.6]

Yep, that's exactly what I do. I do all the edits in CSC on Amy, then use Notepad++ scripts to turn her character file into all the other character files. I see you are a man of culture. Notepad++ is my favorite general text editor as well. Do you consider those scripts proprietary or would you min...
by fighteer
Sun Dec 18, 2022 11:01 am
Forum: House Party Custom Story Showcase
Topic: [Complete Story] Random Party [1.0.6/1.0.7]
Replies: 557
Views: 401099

Re: [Complete Story] Random Party [1.0.6]

So, maybe this falls under technicals rather than gameplay, but I took a look at your story in CSC and it's huge (kudos for all the work). It looks like everything is built as generically as possible, which makes me think that you make all the design changes on one of the characters and then copy th...
by fighteer
Wed Dec 07, 2022 6:02 pm
Forum: House Party Custom Story Showcase
Topic: [Complete Story] Random Party [1.0.6/1.0.7]
Replies: 557
Views: 401099

Re: [Complete Story] Random Party [1.0.6]

chimneyfish wrote: Wed Dec 07, 2022 5:19 pm The keychain object is active. You can find it hanging on the garage wall.
Wow, okay. I'm an idiot. Thanks.
by fighteer
Wed Dec 07, 2022 4:48 pm
Forum: House Party Custom Story Showcase
Topic: [Complete Story] Random Party [1.0.6/1.0.7]
Replies: 557
Views: 401099

Re: [Complete Story] Random Party [1.0.6]

I may have missed some version notes on this one, but the hints referred to the possibility of locking doors in the house to keep characters from randomly intruding during intimacy. I've been motivated to play with CSC because of this story and I can see a "Keychain" object that's not acti...
by fighteer
Mon Jan 31, 2022 9:09 pm
Forum: House Party Bug & Crash Reports
Topic: [0.21.1] Long load times
Replies: 3
Views: 2332

Re: [0.21.1] Long load times

I have the vanilla game, no mods. I did download a few Custom Stories, however.