Search found 10 matches

by kenny2060
Sun Sep 02, 2018 4:27 pm
Forum: House Party Custom Story Creator Discussion
Topic: [Tool] File Deltas
Replies: 5
Views: 5503

Re: [Tool] File Deltas

Not tried it out yet, but great contribution! :D
by kenny2060
Sun Sep 02, 2018 4:06 pm
Forum: House Party Custom Story Creator Discussion
Topic: Emote and how they work?
Replies: 14
Views: 13602

Re: Emote and how they work?

And for those that have battled their way through all the threads, I thought that I may round off by giving a thought, or two, as to where and what things I'll be looking into. [Reference] Unity Amination: https://docs.unity3d.com/Manual/AnimationSection.html Make Human: http://www.makehumancommunit...
by kenny2060
Thu Aug 23, 2018 12:41 pm
Forum: House Party Custom Story Creator Discussion
Topic: Emote and how they work?
Replies: 14
Views: 13602

Re: Emote and how they work?

Thanks for the props and kind words! We're doing our best. It's refreshing to hear that we've made a product that folks want to put some of their precious free time into and believe in :D We started out with direct Daz assets, our modelers have since then been working on them in Zbrush, Maya, etc.,...
by kenny2060
Mon Aug 20, 2018 2:58 pm
Forum: House Party Custom Story Creator Discussion
Topic: Emote and how they work?
Replies: 14
Views: 13602

Re: Emote and how they work?

Thank you Erasmus, I'm glad to hear that development is underway and look forward to the evolution of House Party and it's custom stories! Office Party does sound like a fantastic launch point for more content. No doubt that will provide more hours of enjoyable entertainment. You guys have achieved ...
by kenny2060
Sun Aug 19, 2018 8:53 am
Forum: House Party Custom Story Creator Discussion
Topic: Emote and how they work?
Replies: 14
Views: 13602

Re: Emote and how they work?

I see, so I'm kinda starting to understand more about the architecture of the actual game engine versus HPCSC. Whilst it is still in its infancy, protecting the core elements of the product is paramount. Letting us 'modders' (or what you will...) have limited access or restricted rights to creating ...
by kenny2060
Sat Aug 18, 2018 6:51 am
Forum: House Party Custom Story Creator Discussion
Topic: Emote and how they work?
Replies: 14
Views: 13602

Re: Emote and how they work?

Thank you Erasmus, I understand a little better now. Indeed, the not persistent emote are quite profound in HPCS, as only being a few at this time, you run the risk of overusing them within the story dialogue. Hence, a repetitive sigh or laugh. I wait with eager anticipation for when more become ava...
by kenny2060
Sat Aug 11, 2018 4:48 pm
Forum: House Party Custom Story Creator Discussion
Topic: Emote and how they work?
Replies: 14
Views: 13602

Re: Emote and how they work?

Thank you peter980, From all that I've read so far, both yourself and erasmus seem to be the resident experts. Ah, yes I could look from the changes within the states(Emote, Social and the ever illusive Mood) and Values(which are enabled) during those Dialogue sequences. Good to note about not being...
by kenny2060
Sat Aug 11, 2018 9:08 am
Forum: House Party Custom Story Creator Discussion
Topic: Emote and how they work?
Replies: 14
Views: 13602

Re: Emote and how they work?

Thank you ttant,

I was being rather impatient. Only because I've been going over and over all the Dialogues, EventTriggers, Console... :roll: I'm sure that even if it's not an available Function at the moment, I'm sure it will be soon.

PS: It wasn't a dumb answer, just took a dumb question... :D
by kenny2060
Sat Aug 11, 2018 4:45 am
Forum: House Party Custom Story Creator Discussion
Topic: Emote and how they work?
Replies: 14
Views: 13602

Re: Emote and how they work?

Either this is a dumb question or it can't be done in HPCS, only in the game engine?

Why do I feel like I'm answering my own question in this "House Party Custom Story Creator Help" forum....
by kenny2060
Thu Aug 09, 2018 4:36 pm
Forum: House Party Custom Story Creator Discussion
Topic: Emote and how they work?
Replies: 14
Views: 13602

Emote and how they work?

Emote: Make characters exclaim... and change facial/body expressions. So my question is how? Scared and surprised work fairly easily and regularly, but as all for the rest? :cry: For example, if you issue a Combat:Passout why are the characters eyes still remaining open, yet in the Orginal Story, I...