Search found 5 matches
- Fri May 04, 2018 1:56 am
- Forum: Custom Story Archive
- Topic: [WIP; STORY INCOMPLETE] Porn Freak Fuck Parade
- Replies: 7
- Views: 30186
Re: [WIP; STORY INCOMPLETE] Porn Freak Fuck Parade
Umm, not sure if it's me, but this seems completely broken. All girls get naked the second you talk to them and move into sex positions, with or without other people. Dialogue doesn't seem any different from the original story.
- Wed Mar 28, 2018 1:42 pm
- Forum: House Party Custom Story Creator Discussion
- Topic: Making a story
- Replies: 10
- Views: 13016
Re: Making a story
You can change the name of the girls, but the models in game and objects in Unity will still be original. I tested this myself by renaming Amy, loading the game, and she was called something else when I looked at her. But you'll have to remember each original name and each new name for everything yo...
- Wed Mar 21, 2018 2:46 pm
- Forum: House Party Custom Story Requests
- Topic: Quest progression
- Replies: 5
- Views: 8677
Re: Quest progression
Thanks for the help everyone, using my own variables is perfect, glad that can already be done. Feel free to close the topic.
- Wed Mar 21, 2018 2:43 pm
- Forum: House Party Custom Story Creator Discussion
- Topic: Some Questions about Quests and Values
- Replies: 3
- Views: 5236
Re: Some Questions about Quests and Values
4) That can be done. Add an item interaction for that character's story for the item you want them to accept. From there it will give you the option to set conditions on which they will accept the item. Yeah, but presently multiple criteria are an AND value. OR has been asked for I think. Perhaps y...
- Tue Mar 20, 2018 9:13 pm
- Forum: House Party Custom Story Requests
- Topic: Quest progression
- Replies: 5
- Views: 8677
Quest progression
In the quest for Katherine "Express Yourself" there is a hidden variable "FlashScore" which is incremented by one when you flash an NPC whilst on the quest. I would prefer to use this kind of progression in a quest rather than incrementing the quest via an event. The problem with...