Search found 5 matches

by Seventy9
Fri May 04, 2018 1:56 am
Forum: Custom Story Archive
Topic: [WIP; STORY INCOMPLETE] Porn Freak Fuck Parade
Replies: 7
Views: 30022

Re: [WIP; STORY INCOMPLETE] Porn Freak Fuck Parade

Umm, not sure if it's me, but this seems completely broken. All girls get naked the second you talk to them and move into sex positions, with or without other people. Dialogue doesn't seem any different from the original story.
by Seventy9
Wed Mar 28, 2018 1:42 pm
Forum: House Party Custom Story Creator Discussion
Topic: Making a story
Replies: 10
Views: 12831

Re: Making a story

You can change the name of the girls, but the models in game and objects in Unity will still be original. I tested this myself by renaming Amy, loading the game, and she was called something else when I looked at her. But you'll have to remember each original name and each new name for everything yo...
by Seventy9
Wed Mar 21, 2018 2:46 pm
Forum: House Party Custom Story Requests
Topic: Quest progression
Replies: 5
Views: 8488

Re: Quest progression

Thanks for the help everyone, using my own variables is perfect, glad that can already be done. Feel free to close the topic. :)
by Seventy9
Wed Mar 21, 2018 2:43 pm
Forum: House Party Custom Story Creator Discussion
Topic: Some Questions about Quests and Values
Replies: 3
Views: 5123

Re: Some Questions about Quests and Values

4) That can be done. Add an item interaction for that character's story for the item you want them to accept. From there it will give you the option to set conditions on which they will accept the item. Yeah, but presently multiple criteria are an AND value. OR has been asked for I think. Perhaps y...
by Seventy9
Tue Mar 20, 2018 9:13 pm
Forum: House Party Custom Story Requests
Topic: Quest progression
Replies: 5
Views: 8488

Quest progression

In the quest for Katherine "Express Yourself" there is a hidden variable "FlashScore" which is incremented by one when you flash an NPC whilst on the quest. I would prefer to use this kind of progression in a quest rather than incrementing the quest via an event. The problem with...