Initialize engine version: 2018.2.20f1 (cef3e6c0c622) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 2070 (ID=0x1f02) Vendor: VRAM: 8031 MB Driver: 25.21.14.1881 Initializing input. Input initialized. Initialized touch support. UnloadTime: 0.301400 ms Setting up 2 worker threads for Enlighten. Thread -> id: 4f78 -> priority: 1 Thread -> id: 6864 -> priority: 1 Unloading 6 Unused Serialized files (Serialized files now loaded: 0) WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader UnloadTime: 0.912900 ms NotSupportedException: To marshal a managed method, please add an attribute named 'MonoPInvokeCallback' to the method definition. at Steamworks.NativeMethods.ISteamClient_SetWarningMessageHook (System.IntPtr instancePtr, Steamworks.SteamAPIWarningMessageHook_t pFunction) [0x00000] in <00000000000000000000000000000000>:0 at SteamManager.OnEnable () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.GameObject.AddComponent[T] () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.GameObject:AddComponent() (Filename: currently not available on il2cpp Line: -1) Unloading 75 unused Assets to reduce memory usage. Loaded Objects now: 7661. Total: 2.837100 ms (FindLiveObjects: 0.820800 ms CreateObjectMapping: 0.078100 ms MarkObjects: 1.877200 ms DeleteObjects: 0.060800 ms) Logged into Steam successfully as CarusonSan. UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Warning: No penis DynamicBone component was found for Frank UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) EekCharacterEngine.Components.CIntimacy:GetPenisDynamicBone() EekCharacterEngine.Components.CIntimacy:CStart() HouseParty.Interface.OnToggleWindowDelegate:Invoke() CharacterBase:Start() EekCharacterEngine.Character:Start() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 6.315600 ms Unloading 447 unused Assets to reduce memory usage. Loaded Objects now: 1659. Total: 43.647100 ms (FindLiveObjects: 0.992200 ms CreateObjectMapping: 0.116700 ms MarkObjects: 3.451500 ms DeleteObjects: 39.086100 ms) Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 0.463500 ms Initializing Microsoft Media Foundation failed. It seems that the Microsoft Media Foundation is not installed on this machine or a newer version of Microsoft Media Foundation is required. To install the necessary libraries please install the Media Feature Pack from https://www.microsoft.com/en-us/search/result.aspx?q=Media+Feature+Pack for your version of Windows. (Filename: Line: 744) BipedReferences contains one or more missing Transforms. UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) RootMotion.Warning:Log(String, Transform, Boolean) RootMotion.BipedReferences:AutoDetectReferences(BipedReferences&, Transform, AutoDetectParams) EekAddOns.FinalkIK.CFinalIK:CAwake() EekCharacterEngine.ComponentBase:OnAwake() HouseParty.Interface.OnToggleWindowDelegate:Invoke() CharacterBase:Awake() UnityEngine.Object:Instantiate(Object, Vector3, Quaternion) UnityEngine.Object:Instantiate(T, Vector3, Quaternion) EekAddOns.CPuppetMaster:SetUpPuppetMaster(Transform) EekCharacterEngine.EekPlayerCharacter:Awake() EekCharacterEngine.GameManager:ApplyPlayerGender() EekCharacterEngine.GameManager:Awake() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Invalid References, one or more Transforms missing. UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) RootMotion.Dynamics.BipedRagdollCreator:Create(BipedRagdollReferences, Options) EekAddOns.CPuppetMaster:SetUpPuppetMaster(Transform) EekCharacterEngine.EekPlayerCharacter:Awake() EekCharacterEngine.GameManager:ApplyPlayerGender() EekCharacterEngine.GameManager:Awake() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) No ConfigurableJoints found, can not build PuppetMaster. Please create ConfigurableJoints to connect the ragdoll bones together. UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) RootMotion.Dynamics.PuppetMaster:SetUpMuscles(Transform) RootMotion.Dynamics.PuppetMaster:SetUpTo(Transform, Int32, Int32) RootMotion.Dynamics.PuppetMaster:SetUp(Transform, Transform, Int32, Int32) EekAddOns.CPuppetMaster:SetUpPuppetMaster(Transform) EekCharacterEngine.EekPlayerCharacter:Awake() EekCharacterEngine.GameManager:ApplyPlayerGender() EekCharacterEngine.GameManager:Awake() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) BipedReferences contains one or more missing Transforms. UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) RootMotion.Warning:Log(String, Transform, Boolean) RootMotion.BipedReferences:AutoDetectReferences(BipedReferences&, Transform, AutoDetectParams) EekAddOns.FinalkIK.CFinalIK:CAwake() EekCharacterEngine.ComponentBase:OnAwake() HouseParty.Interface.OnToggleWindowDelegate:Invoke() CharacterBase:Awake() EekCharacterEngine.GameManager:ApplyPlayerGender() EekCharacterEngine.GameManager:Awake() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Loaded Ashley's story successfully: C:/Users/carso/Documents/Eek/House Party/Mods/Stories/Original Story/Original Story.character UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) EekCharacterEngine.Stories.CharacterStoryData:Load(String) EekCharacterEngine.Components.CStory:TryLoadCustomStory() EekCharacterEngine.Components.CStory:CStart() HouseParty.Interface.OnToggleWindowDelegate:Invoke() CharacterBase:Start() EekCharacterEngine.Character:Start() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Loaded Amy's story successfully: C:/Users/carso/Documents/Eek/House Party/Mods/Stories/Original Story/Original Story.character UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) EekCharacterEngine.Stories.CharacterStoryData:Load(String) EekCharacterEngine.Components.CStory:TryLoadCustomStory() EekCharacterEngine.Components.CStory:CStart() HouseParty.Interface.OnToggleWindowDelegate:Invoke() CharacterBase:Start() EekCharacterEngine.Character:Start() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Loaded Brittney's story successfully: C:/Users/carso/Documents/Eek/House Party/Mods/Stories/Original Story/Original Story.character UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) EekCharacterEngine.Stories.CharacterStoryData:Load(String) EekCharacterEngine.Components.CStory:TryLoadCustomStory() EekCharacterEngine.Components.CStory:CStart() HouseParty.Interface.OnToggleWindowDelegate:Invoke() CharacterBase:Start() EekCharacterEngine.Character:Start() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Loaded Stephanie's story successfully: C:/Users/carso/Documents/Eek/House Party/Mods/Stories/Original Story/Original Story.character UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) EekCharacterEngine.Stories.CharacterStoryData:Load(String) EekCharacterEngine.Components.CStory:TryLoadCustomStory() EekCharacterEngine.Components.CStory:CStart() HouseParty.Interface.OnToggleWindowDelegate:Invoke() CharacterBase:Start() EekCharacterEngine.Character:Start() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Loaded Phone Call's story successfully: C:/Users/carso/Documents/Eek/House Party/Mods/Stories/Original Story/Original Story.character UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) EekCharacterEngine.Stories.CharacterStoryData:Load(String) EekCharacterEngine.Components.CStory:TryLoadCustomStory() EekCharacterEngine.Components.CStory:CStart() HouseParty.Interface.OnToggleWindowDelegate:Invoke() CharacterBase:Start() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Loaded Patrick's story successfully: C:/Users/carso/Documents/Eek/House Party/Mods/Stories/Original Story/Original Story.character UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) EekCharacterEngine.Stories.CharacterStoryData:Load(String) EekCharacterEngine.Components.CStory:TryLoadCustomStory() EekCharacterEngine.Components.CStory:CStart() HouseParty.Interface.OnToggleWindowDelegate:Invoke() CharacterBase:Start() EekCharacterEngine.Character:Start() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Loaded Katherine's story successfully: C:/Users/carso/Documents/Eek/House Party/Mods/Stories/Original Story/Original Story.character UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) EekCharacterEngine.Stories.CharacterStoryData:Load(String) EekCharacterEngine.Components.CStory:TryLoadCustomStory() EekCharacterEngine.Components.CStory:CStart() HouseParty.Interface.OnToggleWindowDelegate:Invoke() CharacterBase:Start() EekCharacterEngine.Character:Start() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Loaded Frank's story successfully: C:/Users/carso/Documents/Eek/House Party/Mods/Stories/Original Story/Original Story.character UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) EekCharacterEngine.Stories.CharacterStoryData:Load(String) EekCharacterEngine.Components.CStory:TryLoadCustomStory() EekCharacterEngine.Components.CStory:CStart() HouseParty.Interface.OnToggleWindowDelegate:Invoke() CharacterBase:Start() EekCharacterEngine.Character:Start() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Loaded story successfully: C:/Users/carso/Documents/Eek/House Party/Mods/Stories/Original Story/Original Story.story UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) EekCharacterEngine.Stories.StoryData:Load(String) EekCharacterEngine.GameManager:ApplyStoryData() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Loaded Rachael's story successfully: C:/Users/carso/Documents/Eek/House Party/Mods/Stories/Original Story/Original Story.character UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) EekCharacterEngine.Stories.CharacterStoryData:Load(String) EekCharacterEngine.Components.CStory:TryLoadCustomStory() EekCharacterEngine.Components.CStory:CStart() HouseParty.Interface.OnToggleWindowDelegate:Invoke() CharacterBase:Start() EekCharacterEngine.Character:Start() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Loaded Madison's story successfully: C:/Users/carso/Documents/Eek/House Party/Mods/Stories/Original Story/Original Story.character UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) EekCharacterEngine.Stories.CharacterStoryData:Load(String) EekCharacterEngine.Components.CStory:TryLoadCustomStory() EekCharacterEngine.Components.CStory:CStart() HouseParty.Interface.OnToggleWindowDelegate:Invoke() CharacterBase:Start() EekCharacterEngine.Character:Start() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Loaded Derek's story successfully: C:/Users/carso/Documents/Eek/House Party/Mods/Stories/Original Story/Original Story.character UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) EekCharacterEngine.Stories.CharacterStoryData:Load(String) EekCharacterEngine.Components.CStory:TryLoadCustomStory() EekCharacterEngine.Components.CStory:CStart() HouseParty.Interface.OnToggleWindowDelegate:Invoke() CharacterBase:Start() EekCharacterEngine.Character:Start() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Loaded Vickie's story successfully: C:/Users/carso/Documents/Eek/House Party/Mods/Stories/Original Story/Original Story.character UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) EekCharacterEngine.Stories.CharacterStoryData:Load(String) EekCharacterEngine.Components.CStory:TryLoadCustomStory() EekCharacterEngine.Components.CStory:CStart() HouseParty.Interface.OnToggleWindowDelegate:Invoke() CharacterBase:Start() EekCharacterEngine.Character:Start() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 44362. Total: 84.776300 ms (FindLiveObjects: 6.303000 ms CreateObjectMapping: 2.903200 ms MarkObjects: 75.440600 ms DeleteObjects: 0.129000 ms) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 37.132700 ms Unloading 2272 unused Assets to reduce memory usage. Loaded Objects now: 8914. Total: 34.730700 ms (FindLiveObjects: 1.208700 ms CreateObjectMapping: 0.210300 ms MarkObjects: 21.760300 ms DeleteObjects: 11.551000 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.637400 ms Unloading 357 unused Assets to reduce memory usage. Loaded Objects now: 2955. Total: 56.664400 ms (FindLiveObjects: 0.928400 ms CreateObjectMapping: 0.150600 ms MarkObjects: 37.914200 ms DeleteObjects: 17.670500 ms) Logged into Steam successfully as CarusonSan. UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 0.952400 ms Initializing Microsoft Media Foundation failed. It seems that the Microsoft Media Foundation is not installed on this machine or a newer version of Microsoft Media Foundation is required. To install the necessary libraries please install the Media Feature Pack from https://www.microsoft.com/en-us/search/result.aspx?q=Media+Feature+Pack for your version of Windows. (Filename: Line: 744)