[Complete Story] Female Fight Club [0.9.3] {CSC 0.6.2}

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mada7
Posts: 94
Joined: Tue Feb 13, 2018 7:43 pm

Re: [Complete Story] Female Fight Club [0.9.3] {CSC 0.6.2}

I put a new version upping the player's orgasm sensitivity to 8 since the sex is just a fun aside and not the main focus and because enough people asked for it. I also opened the door in the backyard because while ideally I wanted all the girls in one place this was proving to be more trouble than it's worth so I gave them the entire house to roam around and fight
BlazR
Posts: 21
Joined: Sat Apr 14, 2018 10:28 pm

Re: [Complete Story] Female Fight Club [0.9.3] {CSC 0.6.2}

mada7 wrote: Tue Apr 24, 2018 6:51 pm I put a new version upping the player's orgasm sensitivity to 8 since the sex is just a fun aside and not the main focus and because enough people asked for it. I also opened the door in the backyard because while ideally I wanted all the girls in one place this was proving to be more trouble than it's worth so I gave them the entire house to roam around and fight
Not a bad idea on opening the house up. I was messing around with a version of this that I made myself to see how it worked and keeping them out of the house is damn near impossible. I removed all the inside MoveTo points from the scene and they still try to go inside. I haven't found a way to modify their roam paths, so if you ever do, let me know. LOL

EDIT: Maybe something along these lines, http://forum.eekllc.com/viewtopic.php?f=10&t=106 . I'll have to see what happens with that when I get a chance using the state:AbleToRoam and see if locations are able to be whitelisted/blacklisted. Or try removing state:AbleToRoam and see if that helps although I like the characters to wander around at least a little.
peter980
Posts: 1601
Joined: Thu Feb 15, 2018 1:50 am

Re: [Complete Story] Female Fight Club [0.9.3] {CSC 0.6.2}

I think it is easier to mark allowlocations for roaming commands, and then mark most important locations that are outside.
Kevner
Posts: 39
Joined: Wed Mar 21, 2018 5:01 am

Re: [Complete Story] Female Fight Club [0.9.3] {CSC 0.6.2}

I don't think I understand exactly how it works. When I add a location to the whitelist they still visit everywhere else. If we only want them to go between one or two place, do we have to add a prohibit line for every other possible room and furniture?
peter980
Posts: 1601
Joined: Thu Feb 15, 2018 1:50 am

Re: [Complete Story] Female Fight Club [0.9.3] {CSC 0.6.2}

Actually, the moment you add at least one allow location, it should roam in those location and ignore anything from prohibit list.
leproso04
Posts: 22
Joined: Tue May 08, 2018 8:20 am

Re: [Complete Story] Female Fight Club [0.9.3] {CSC 0.6.2}

In this case, sex is only missionary?
redwings16
Posts: 63
Joined: Tue Feb 13, 2018 11:52 pm

Re: [Complete Story] Female Fight Club [0.9.3] {CSC 0.6.2}

well played this a few times each and every time Rachael isn't fuckable even when totally naked
jesus19927
Posts: 1
Joined: Wed Jun 06, 2018 12:44 pm

Re: [Complete Story] Female Fight Club [0.9.3] {CSC 0.6.2}

how can i install this mod??
ttant
Posts: 987
Joined: Tue Feb 13, 2018 4:49 pm

Re: [Complete Story] Female Fight Club [0.9.3] {CSC 0.6.2}

Like all other custom story but you absolutely need version 0.9.3 to play this one
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