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Question: Using starting point as Player's apartment

Posted: Mon Oct 10, 2022 10:32 pm
by DeanWinchester
For my custom story, I want to use the player's apartment that is seen in the opening cutscene. It seems if you create a new custom story and don't warp the player, you actually do spawn in the apartment instead of the house. But... the player is stuck in this animation that looks like they are falling forever (kinda crouched and arm flying around).

Is there anyway to disable that weird animation and walk around them starting apartment?
Thanks!

Re: Question: Using starting point as Player's apartment

Posted: Tue Oct 11, 2022 11:43 am
by peter980
You could disable "falling" state from the player, but it will not have the player walk correctly, since this place was not designed to be walked by the player (outside of cutscene).