House Party version 1.0.8/1.0.9 introduced a change to the handler that controls character Roaming behavior. This change appears to have had an unintended consequence of causing characters to take much longer to roam than they should.
Characters who have Roaming enabled should move around the house every 1-3 minutes, but instead it's taking 10 or more. The issue occurs in all stories, including the Original Story and most Custom Stories (if they use Roaming).
- Optimization pass on CharacterManagerTick loop CPU usage performance as well as performance for related methods
The developers are aware of the issue. It can be seen in-game if you use the console to examine a character's Roaming timers. Example:
Code: Select all
Roaming Amy List
Values Amy List
The easiest workaround in the Original Story is to ask characters to go somewhere else when you need them to move. Custom Story writers will need to implement workarounds that apply to their specific stories.