0.9.2 - What went wrong: My take
Posted: Fri Apr 06, 2018 2:56 pm
I wanted to add my opinion, why I think 0.8.8-0.9.2 update had a lot of issues.
It is most ambitious update I've seen in House Party story.
Many more script changes compared to regular stable release. Also, most of the changes interact with old content, leading to many side effects.
On top of that, a lot of engine changes, either to support new scripting stuff, or just optimize the game more.
What worries me is that going forward, it will be more and more difficult.
The more content is added, the more side effects will happen, and more chances for new bugs, that break old and new content alike.
The more game grows, the complexity rises almost exponentially. Especially, if plan is to update all characters to have Ashley amount of content.
Not really sure if there is good solution for this, but I would expect that future releases may become even slower then now, due to amount of time that will be needed for future QA/bug-fixing cycles.
It is most ambitious update I've seen in House Party story.
Many more script changes compared to regular stable release. Also, most of the changes interact with old content, leading to many side effects.
On top of that, a lot of engine changes, either to support new scripting stuff, or just optimize the game more.
What worries me is that going forward, it will be more and more difficult.
The more content is added, the more side effects will happen, and more chances for new bugs, that break old and new content alike.
The more game grows, the complexity rises almost exponentially. Especially, if plan is to update all characters to have Ashley amount of content.
Not really sure if there is good solution for this, but I would expect that future releases may become even slower then now, due to amount of time that will be needed for future QA/bug-fixing cycles.