A "story creator content kit" would make for awesome paid DLC somewhere down the line.
Thanks for listening.
Search found 15 matches
- Sun Mar 07, 2021 7:58 am
- Forum: House Party Custom Story Requests
- Topic: [Not Implemented] Additional Prop Ideas
- Replies: 4
- Views: 8017
- Sun Mar 07, 2021 7:55 am
- Forum: House Party Custom Story Creator Discussion
- Topic: Game Start Message
- Replies: 2
- Views: 3451
Re: Game Start Message
You can add an event to game start event with DisplayGameMessage, Narration, and the message you want to show at the beginning. That script will fire while you are at the front door.
- Sun Mar 07, 2021 7:35 am
- Forum: House Party Bug & Crash Reports
- Topic: [Resolved, not broken] Amy Changing stopped by locked door
- Replies: 6
- Views: 5016
Re: [Resolved, not broken] Amy Changing stopped by locked door
Thanks for looking into it, and how to improve things, even when nothing was really broken in the first place.
- Thu Mar 04, 2021 7:35 pm
- Forum: House Party Bug & Crash Reports
- Topic: [Resolved, not broken] Amy Changing stopped by locked door
- Replies: 6
- Views: 5016
Re: Amy Changing stopped by locked door
I'm happy to be proven wrong there. Absolutely worked how I thought it should in the video. She just stood around and never moved again in my game. I may have just been too impatient. I didn't check variables. Should have done that before reporting.
- Tue Mar 02, 2021 5:05 pm
- Forum: House Party Bug & Crash Reports
- Topic: [Resolved, not broken] Amy Changing stopped by locked door
- Replies: 6
- Views: 5016
[Resolved, not broken] Amy Changing stopped by locked door
If Amy is heading to change clothes due to the scavenger hunt and gets stopped by a locked bathroom door, it breaks the quest. Probably happens on other similar quests with a "walkto" event, but I saw hit this one in a game. Should be easy enough to fix just through changing csc scripts, w...
- Tue Mar 02, 2021 4:43 pm
- Forum: House Party Custom Story Requests
- Topic: [Not Implemented] Additional Prop Ideas
- Replies: 4
- Views: 8017
Re: [Not Implemented] Additional Prop Ideas
Additional Liquor bottles - This one doesn't even need more resources created. Just placements. I'd like to see additional hard liquor, wine, and beer bottles placed at other locations. Just copies of existing bottle types. Then...don't activate them in the standard story. Why would this be useful? ...
- Sun Feb 28, 2021 6:51 pm
- Forum: House Party Custom Story Requests
- Topic: Pranks!
- Replies: 1
- Views: 5233
Re: Pranks!
There are several things already built into the game that I see that could be supported by tweaking the plot: 1) There is still dialogue from an older prank that was removed where it's set up for Frank to walk in on Madison having intimate relations with the player. (This was escalated a bit to make...
- Fri Feb 26, 2021 6:18 pm
- Forum: General Discussion
- Topic: Brainstorming : Everybodies Ideas for Office Party!
- Replies: 161
- Views: 243255
Re: Brainstorming : Everybodies Ideas for Office Party!
I know it's not the most traditional of places for looking for inspiration for this game, but I highly recommend going back and watching the 80's movie "Secret of My Success" for inspiration. Almost everything top to bottom in that movie seems tailor made for this game. Includes things suc...
- Wed Feb 24, 2021 10:40 am
- Forum: House Party Custom Story Requests
- Topic: [Not Implemented] Generic Voice Lines for Reactive Quotes
- Replies: 5
- Views: 8202
Re: [Not Implemented] Generic Voice Lines for Reactive Quotes
Expanding on this a little bit... A number of characters have opportunities for "generic" statements that are plot relevant to expand on main story content. Having the characters fill in story in voiced lines is awesome, but the key to keeping fully voiced custom content is being able to m...
- Tue Feb 23, 2021 3:25 pm
- Forum: House Party Custom Story Requests
- Topic: [Not Implemented] Additional Prop Ideas
- Replies: 4
- Views: 8017
Re: [Not Implemented] Additional Prop Ideas
Dice - Although dice props aren't needed to add dice games, now that I'm aware of the random integer function having been added, a dice prop would be nice. (Also opens up having to find/fetch dice for a game.) Minigames dice enable: 3 man 1-2-3 6 cups (this also may be a stretch in how solo cups ca...